

If that weren't enough, check this choice bit of dialogue that occurs late in the game: "Now what you doing hiding behind here?" Response: "Just trying to hide." Shudder. There are terrible clipping problems (the most amusing is when snow starts to fall indoors) and a disarming limitation of configurable buttons. So what's an operative to do - cheat? Well, yes, cheats exist but can only be unlocked one at a time for each completion of the game. You begin drowning in swarms of bad guys, usually while at the top of dangerous high-rises, leaving almost no weapons or ammo to help out the situation (tip: falling is bad). And the game gets quite tough near the end. Like most console fare, automatic "save points" are scattered throughout the game, a design that would be acceptable if you didn't so often have to replay the same 20 minutes just to get past a single bottleneck or two. Inexcusably, no up-to-the-minute save options are provided. After playing for a while, enemies become indistinguishable, character interactions become annoying, and the drab levels (think gray and rectangular no matter the locale) start to bore. Unfortunately, that's about the extent of it. There are many enjoyable hours to be had, flipping nasty guards off of balconies and sucking the life out of snipers with vaporous super-weapons. A back story about the character's origins, not to mention some unsurprising twists in the narrative, only attempt to pepper the non-stop slap-fest with some reason to carry on.Īt first it seems a fine enough hybrid, with plenty of fighting moves and a scattering of firearms to help get out of the tougher situations.

Oni is a third-person fighting game that relies on the old flip-that-switch-to-flip-the-other-switch template, following the tale of Konoko as she fights corrupt conglomerates and cybernetic baddies. For PC gamers, at least, this might cause some concerned coughs. The multi-developer, multi-distributor, multi-platform Oni attempts to resurrect the whack-a-mole close combat of games like Double Dragon, to see if the Tomb Raider generation will bite.
